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Free ruler 3d model fbx1/29/2024 ![]() If so, the component will be identified by the author in the Item's description page or in the Item's downloaded files. For some Items, a component of the Item will be sourced by the author from elsewhere and different license terms may apply to the component, such as someone else's license or an open source or creative commons license. You can't use an Item in a logo, trademark, or service mark. You must not permit an end user of the End Product to extract the Item and use it separately from the End Product.ġ0. You can't modify the Item and sell or distribute the modified Item in any form / media as it's own new Item.ĩ. You can't provide any free download of the Item in any web site or electronic devices.Ĩ. ie, you can't purchase a character model, rig it, then resell it as your own.ħ. You can't do this with an Item individually or bundled with other items, including even if you modify the Item. You can't re-distribute the Item as stock (free or paid). You can do these things as long as the End Product you then create does not violate any of terms of (3) above.Ħ. The resulting works are subject to the terms of this license. You can combine the Item with other works and make a derivative work from it. You can modify or manipulate the Item in any way including shape, size, color, etc. This license is then transferred to your client.ĥ. You can create an End Product for a client, and you can transfer that End Product to your client for any fee. As part of a physical object such as a toy or physical modelĤ. Resulting as published content within a magazine, website, t-shirt, poster, or similar productĮ. As part of a game as long as the original content is protected from extraction and displays inside the game during playĭ. As rendered imagery (still or moving) distributed as part of a feature film, commercial, broadcast, or stock photography or other stock mediaĬ. As a displayed 3D model used in a mobile phone application as long as the original content is protected from extractionī. More detailed examples of approved distribution or use:Ī. For a website or in any electronic devices Rendered in Marmoset Toolbag 3 - all other images.C. Rendered in Blender Cycles - first 5 images. PNG ) - Curvature, Normal, Normal (Object), Height, Position, Thickness, Material ID, AO(Ambient occlusion). Optional Textures baked (Additional textures baked from a high poly model), (4096x4096. (Textures PBR Specular/Glossiness one set for the whole model,4 PNG Files - 8bit). PNG ) - PBR Specular/Glossiness: Diffuse, Specular, Glossiness, Normal. (Textures PBR one set for the whole model,5 PNG Files - 8bit). PNG ) - PBR Roughness/Metallic: BaseColor, Metallic, Normal, Roughness, AO(Ambient occlusion). Unwrapped UVs - Non-overlapping (Manually deployed, no overlapping or inverted polygons). (folder textures, textures baked from a high poly model) (folder textures, PBR Specular/Glossiness) (folder textures, PBR Roughness/Metallic) unitypackage (Triangulated, Mesh + Textures. gltf (Triangulated, Mesh + Textures PBR Roughness/Metallic. glb (Triangulated, Mesh + Textures PBR Roughness/Metallic (compressed in format)) obj (Triangulated, only mesh! without materials/textures) FBX (only mesh! without materials/textures) tbscene (Mesh + Textures PBR - Roughness/Metallic, Marmoset Toolbag 3 (Ver 3.08)) max (Mesh + material (Vray 3.60.03) + Textures Specular/Glossiness) - 3ds Max 2018 blend (Mesh + material (Principled BSDF) + Textures PBR - Roughness/Metallic) - Blender (ver. The model consists only of quadrangles and triangles. Polygons - 56 /Triangles - 92 /Vertices - 48 Real scale - Units: cm - (Proportions and sizes are observed and as close as possible to the real object) 31.2 x 3 x 0.3 cm.
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